Difference between revisions of "Attributes"

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[[Category:System]]
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: <li> '''Strength''': How strong a person is. Used for hand-to-hand damage, lifting, pushing, breaking things and like actions.
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: <li> '''Dexterity''': The speed, quickness and agility of a person. Includes hand-eye coordination, reaction, reflexes, grace and accuracy.
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: <li> '''Stamina''': General health, resistance to pain, how long you can go without collapsing, how much pain you can take and resisting damage.
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: <li> '''Charisma''': A person's charm, grace, influence and ability to convince others to trust them. Using subtly to get what is desired.
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: <li> '''Manipulation''': Overtly trying to get what's desired, convince people to do as you say. Used to trick, fool, bluff and out-talk others.
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: <li> '''Appearance''': How good a person looks. Not necessarily physical beauty, but how interesting a person looks. Used for reactions.
| {{:{{PAGENAME}}/attributes}}
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: <li> '''Perception''': A person's ability to notice things around them. It has many uses in understanding what's going on around you.
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: <li> '''Intelligence''': The memory and learning ability of someone. Also their quickness of mind, judgement and flexibility.
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: <li> '''Wits''': How quickly and correctly someone reacts to new situations, sharpness of mind, cleverness and capacity to understand problems.
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== In Character Creation ==
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In character creation characters will receive '''15''' points to distribute between their stats.
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| colspan="2" width="100%"| {{:{{PAGENAME}}/levels}}
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Revision as of 23:41, 11 October 2013

  • Strength: How strong a person is. Used for hand-to-hand damage, lifting, pushing, breaking things and like actions.
  • Dexterity: The speed, quickness and agility of a person. Includes hand-eye coordination, reaction, reflexes, grace and accuracy.
  • Stamina: General health, resistance to pain, how long you can go without collapsing, how much pain you can take and resisting damage.
  • Charisma: A person's charm, grace, influence and ability to convince others to trust them. Using subtly to get what is desired.
  • Manipulation: Overtly trying to get what's desired, convince people to do as you say. Used to trick, fool, bluff and out-talk others.
  • Appearance: How good a person looks. Not necessarily physical beauty, but how interesting a person looks. Used for reactions.
  • Perception: A person's ability to notice things around them. It has many uses in understanding what's going on around you.
  • Intelligence: The memory and learning ability of someone. Also their quickness of mind, judgement and flexibility.
  • Wits: How quickly and correctly someone reacts to new situations, sharpness of mind, cleverness and capacity to understand problems.
  • In Character Creation

    In character creation characters will receive 15 points to distribute between their stats.