Difference between revisions of "Tempers"
From Lantern Hill
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+ | Tempers represent a characters true virtues, such as those called upon during times of great stress or temptation. Characters receive <u>'''7'''</u> points to distribute between their Tempers. Willpower is calculated from this. | ||
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+ | == The Tempers == | ||
: <li> '''Conscience''': This is used to measure how character's really feel about what is happening around them and how they feel about their actions. | : <li> '''Conscience''': This is used to measure how character's really feel about what is happening around them and how they feel about their actions. | ||
: While this is mostly role-played, this trait is rolled to see if a character is capable of committing an act that goes against their nature. | : While this is mostly role-played, this trait is rolled to see if a character is capable of committing an act that goes against their nature. | ||
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: <li> '''Self-Control''': The measure of a character's restraint, used to resist panic-attacks and temptations. | : <li> '''Self-Control''': The measure of a character's restraint, used to resist panic-attacks and temptations. | ||
− | == | + | == Derived Stats == |
: <li> '''Willpower''': The measure of the power of a persons convictions. It is their mental strength and raw, primal desire to succeed in tasks and trials set before them. This is used to give an automatic success to any action undertaken by spending 1 Willpower. | : <li> '''Willpower''': The measure of the power of a persons convictions. It is their mental strength and raw, primal desire to succeed in tasks and trials set before them. This is used to give an automatic success to any action undertaken by spending 1 Willpower. |
Revision as of 10:49, 12 October 2013
Tempers represent a characters true virtues, such as those called upon during times of great stress or temptation. Characters receive 7 points to distribute between their Tempers. Willpower is calculated from this.
The Tempers
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- Conscience: This is used to measure how character's really feel about what is happening around them and how they feel about their actions.
- While this is mostly role-played, this trait is rolled to see if a character is capable of committing an act that goes against their nature.
-
- Courage: The bravery, tenacity and perseverance of a character. It is used to resist Terror/Flight reactions.
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- Self-Control: The measure of a character's restraint, used to resist panic-attacks and temptations.
Derived Stats
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- Willpower: The measure of the power of a persons convictions. It is their mental strength and raw, primal desire to succeed in tasks and trials set before them. This is used to give an automatic success to any action undertaken by spending 1 Willpower.