Difference between revisions of "Attributes"
From Lantern Hill
Line 1: | Line 1: | ||
− | + | : <li> '''Strength''': How strong a person is. Used for hand-to-hand damage, lifting, pushing, breaking things and like actions. | |
− | + | : <li> '''Dexterity''': The speed, quickness and agility of a person. Includes hand-eye coordination, reaction, reflexes, grace and accuracy. | |
− | + | : <li> '''Stamina''': General health, resistance to pain, how long you can go without collapsing, how much pain you can take and resisting damage. | |
− | + | : <li> '''Charisma''': A person's charm, grace, influence and ability to convince others to trust them. Using subtly to get what is desired. | |
− | + | : <li> '''Manipulation''': Overtly trying to get what's desired, convince people to do as you say. Used to trick, fool, bluff and out-talk others. | |
− | + | : <li> '''Appearance''': How good a person looks. Not necessarily physical beauty, but how interesting a person looks. Used for reactions. | |
− | + | : <li> '''Perception''': A person's ability to notice things around them. It has many uses in understanding what's going on around you. | |
− | + | : <li> '''Intelligence''': The memory and learning ability of someone. Also their quickness of mind, judgement and flexibility. | |
− | + | : <li> '''Wits''': How quickly and correctly someone reacts to new situations, sharpness of mind, cleverness and capacity to understand problems. | |
− | + | ||
− | + | == In Character Creation == | |
− | + | In character creation characters will receive '''15''' points to distribute between their stats. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + |
Revision as of 23:41, 11 October 2013
-
- Strength: How strong a person is. Used for hand-to-hand damage, lifting, pushing, breaking things and like actions.
-
- Dexterity: The speed, quickness and agility of a person. Includes hand-eye coordination, reaction, reflexes, grace and accuracy.
-
- Stamina: General health, resistance to pain, how long you can go without collapsing, how much pain you can take and resisting damage.
-
- Charisma: A person's charm, grace, influence and ability to convince others to trust them. Using subtly to get what is desired.
-
- Manipulation: Overtly trying to get what's desired, convince people to do as you say. Used to trick, fool, bluff and out-talk others.
-
- Appearance: How good a person looks. Not necessarily physical beauty, but how interesting a person looks. Used for reactions.
-
- Perception: A person's ability to notice things around them. It has many uses in understanding what's going on around you.
-
- Intelligence: The memory and learning ability of someone. Also their quickness of mind, judgement and flexibility.
-
- Wits: How quickly and correctly someone reacts to new situations, sharpness of mind, cleverness and capacity to understand problems.