Difference between revisions of "Abilities"

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(Created page with "Skills represent knowledge and training gained through study and practice Each skill has a corresponding trait which is used to compute skill totals <br><br> Skills are rated...")
 
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== The Skills ==
 
== The Skills ==
: <li> Acrobatics: Trained tumbler, leaper and Gymnast.
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: <li> '''Acrobatics''': Trained tumbler, leaper and Gymnast.
: <li> Acting: Can feign emotions, beliefs or frames of mind. Need not actually act on stage. Can fake anger, tears, friendliness, etc.
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: <li> '''Acting''': Can feign emotions, beliefs or frames of mind. Need not actually act on stage. Can fake anger, tears, friendliness, etc.
: <li> Area Knowledge: Familiar with history, geography and structure of an area, usually a city.  
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: <li> '''Area Knowledge''': Familiar with history, geography and structure of an area, usually a city.  
: <li> Art: Create works of art of some media, sketch reasonably accurate people/place.
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: <li> '''Art''': Create works of art of some media, sketch reasonably accurate people/place.
: <li> Athletics: General athletic ability.
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: <li> '''Athletics''': General athletic ability.
: <li> Brawl: How to fight unarmed. If you don't get it beyond this...lower WITS by 3.
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: <li> '''Brawl''': How to fight unarmed. If you don't get it beyond this...lower WITS by 3.
: <li> Carousing: Ability to have/give a good time at a Social event.
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: <li> '''Carousing''': Ability to have/give a good time at a Social event.
: <li> Computer: How to operate, design and understand computer systems and equipment.
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: <li> '''Computer''': How to operate, design and understand computer systems and equipment.
: <li> Dancing: Dance socially or for entertainment. Familiar with most styles but specialize in one.
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: <li> '''Dancing''': Dance socially or for entertainment. Familiar with most styles but specialize in one.
: <li> Dodge: The fine art of Getting The Hell Out Of The Way Before It Kills You. Covers almost all attack types.
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: <li> '''Dodge''': The fine art of Getting The Hell Out Of The Way Before It Kills You. Covers almost all attack types.
: <li> Drive: Operating land vehicles. Does not give familiarity with all of them.
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: <li> '''Drive''': Operating land vehicles. Does not give familiarity with all of them.
: <li> Empathy: Understand, predict and respond to others emotions. Can also sense lies.
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: <li> '''Empathy''': Understand, predict and respond to others emotions. Can also sense lies.
: <li> Etiquette: Ability to understand and act under the social rules of a particular culture and get along with those of that culture.
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: <li> '''Etiquette''': Ability to understand and act under the social rules of a particular culture and get along with those of that culture.
: <li> Expression: Ability to get a point across to others through an art form.  
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: <li> '''Expression''': Ability to get a point across to others through an art form.  
: <li> First Aid: Basic medical attention.
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: <li> '''First Aid''': Basic medical attention.
: <li> Flirting: Ability to lure, attract and commands the attentions of others using your looks and charm.  
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: <li> '''Flirting''': Ability to lure, attract and commands the attentions of others using your looks and charm.  
: <li> Game Playing: You are skilled at playing games. Covers strategy games, instead(Go, Chess, etc.)
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: <li> '''Game Playing''': You are skilled at playing games. Covers strategy games, instead(Go, Chess, etc.)
: <li> Intimidation: Can exert your will, through various means, to get what you want.  
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: <li> '''Intimidation''': Can exert your will, through various means, to get what you want.  
: <li> Linguistics: You know another language. You gain 1 fluency level per dot. Dots are separated down for other languages.
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: <li> '''Linguistics''': You know another language. You gain 1 fluency level per dot. Dots are separated down for other languages.
: <li> Music: Creation and playing music. Each dot gained improves instrument known.
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: <li> '''Music''': Creation and playing music. Each dot gained improves instrument known.
: <li> Performance: Similar to ''Expression'', but uses artistic actions such as singing, acting, instrument playing or dancing.
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: <li> '''Performance''': Similar to ''Expression'', but uses artistic actions such as singing, acting, instrument playing or dancing.
: <li> Photography: Using a camera for quality, artistic pictures. Can also process photos.
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: <li> '''Photography''': Using a camera for quality, artistic pictures. Can also process photos.
: <li> Research: Ability to find information on any topic from conventional sources(ex. Library)  
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: <li> '''Research''': Ability to find information on any topic from conventional sources(ex. Library)  
: <li> Ride: Can mount a riding animals and get where you want without anything unpleasant happening. Also gives knowledge of gear involved.
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: <li> '''Ride''': Can mount a riding animals and get where you want without anything unpleasant happening. Also gives knowledge of gear involved.
: <li> Singing: Ability to sing over a wide range of notes, styles and techniques.   
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: <li> '''Singing''': Ability to sing over a wide range of notes, styles and techniques.   
: <li> Stealth: Sneaking about and hiding without being seen. Used versus someone's ''Perception'' rating.
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: <li> '''Stealth''': Sneaking about and hiding without being seen. Used versus someone's ''Perception'' rating.
: <li> Streetwise: Can blend into local scene, learn gossip, find people and equipment and tell who see/avoid and where the power is.
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: <li> '''Streetwise''': Can blend into local scene, learn gossip, find people and equipment and tell who see/avoid and where the power is.
  
 
== Special ==
 
== Special ==
: <li> Computer Hacking: Use imagination and creativity to break programming barriers. Need 2 Computer dots.
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: <li> '''Computer Hacking''': Use imagination and creativity to break programming barriers. Need 2 Computer dots.
: <li> Firearms: Know how to work all guns up to artillery-style. Can also maintain and work limited repairs on them.
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: <li> '''Firearms''': Know how to work all guns up to artillery-style. Can also maintain and work limited repairs on them.
: <li> Forgery: Copy documents or 2D artwork to make it seem as original to inspection.
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: <li> '''Forgery''': Copy documents or 2D artwork to make it seem as original to inspection.
: <li> Lockpicking: Opening locks without the correct key or combination. Doesn't apply to all new Security Systems.
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: <li> '''Lockpicking''': Opening locks without the correct key or combination. Doesn't apply to all new Security Systems.
: <li> Mechanic: Can Build, repair and maintain mechanical devices with the correct tools, materials and time.
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: <li> '''Mechanic''': Can Build, repair and maintain mechanical devices with the correct tools, materials and time.
: <li> Melee: How to fight with a hand-held weapon. From knives and spears to Chairs.
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: <li> '''Melee''': How to fight with a hand-held weapon. From knives and spears to Chairs.
: <li> Pickpocket: Remove objects from another person without them knowing it, even if in a pocket.
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: <li> '''Pickpocket''': Remove objects from another person without them knowing it, even if in a pocket.
: <li> Repair: How to fix things and limited construction of others.
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: <li> '''Repair''': How to fix things and limited construction of others.
: <li> Sleight of Hand: Use quick motions to deceive others eyes. Perform Magic tricks and the like.
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: <li> '''Sleight of Hand''': Use quick motions to deceive others eyes. Perform Magic tricks and the like.
: <li> Survival: How to get along in the wilderness with being hurt, sick or starved.
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: <li> '''Survival''': How to get along in the wilderness with being hurt, sick or starved.

Revision as of 00:39, 12 October 2013

Skills represent knowledge and training gained through study and practice Each skill has a corresponding trait which is used to compute skill totals

Skills are rated permitted between levels one (1) to five (5)

The Skills

  • Acrobatics: Trained tumbler, leaper and Gymnast.
  • Acting: Can feign emotions, beliefs or frames of mind. Need not actually act on stage. Can fake anger, tears, friendliness, etc.
  • Area Knowledge: Familiar with history, geography and structure of an area, usually a city.
  • Art: Create works of art of some media, sketch reasonably accurate people/place.
  • Athletics: General athletic ability.
  • Brawl: How to fight unarmed. If you don't get it beyond this...lower WITS by 3.
  • Carousing: Ability to have/give a good time at a Social event.
  • Computer: How to operate, design and understand computer systems and equipment.
  • Dancing: Dance socially or for entertainment. Familiar with most styles but specialize in one.
  • Dodge: The fine art of Getting The Hell Out Of The Way Before It Kills You. Covers almost all attack types.
  • Drive: Operating land vehicles. Does not give familiarity with all of them.
  • Empathy: Understand, predict and respond to others emotions. Can also sense lies.
  • Etiquette: Ability to understand and act under the social rules of a particular culture and get along with those of that culture.
  • Expression: Ability to get a point across to others through an art form.
  • First Aid: Basic medical attention.
  • Flirting: Ability to lure, attract and commands the attentions of others using your looks and charm.
  • Game Playing: You are skilled at playing games. Covers strategy games, instead(Go, Chess, etc.)
  • Intimidation: Can exert your will, through various means, to get what you want.
  • Linguistics: You know another language. You gain 1 fluency level per dot. Dots are separated down for other languages.
  • Music: Creation and playing music. Each dot gained improves instrument known.
  • Performance: Similar to Expression, but uses artistic actions such as singing, acting, instrument playing or dancing.
  • Photography: Using a camera for quality, artistic pictures. Can also process photos.
  • Research: Ability to find information on any topic from conventional sources(ex. Library)
  • Ride: Can mount a riding animals and get where you want without anything unpleasant happening. Also gives knowledge of gear involved.
  • Singing: Ability to sing over a wide range of notes, styles and techniques.
  • Stealth: Sneaking about and hiding without being seen. Used versus someone's Perception rating.
  • Streetwise: Can blend into local scene, learn gossip, find people and equipment and tell who see/avoid and where the power is.
  • Special

  • Computer Hacking: Use imagination and creativity to break programming barriers. Need 2 Computer dots.
  • Firearms: Know how to work all guns up to artillery-style. Can also maintain and work limited repairs on them.
  • Forgery: Copy documents or 2D artwork to make it seem as original to inspection.
  • Lockpicking: Opening locks without the correct key or combination. Doesn't apply to all new Security Systems.
  • Mechanic: Can Build, repair and maintain mechanical devices with the correct tools, materials and time.
  • Melee: How to fight with a hand-held weapon. From knives and spears to Chairs.
  • Pickpocket: Remove objects from another person without them knowing it, even if in a pocket.
  • Repair: How to fix things and limited construction of others.
  • Sleight of Hand: Use quick motions to deceive others eyes. Perform Magic tricks and the like.
  • Survival: How to get along in the wilderness with being hurt, sick or starved.