Cc/abilities
From Lantern Hill
Abilities represent knowledge and training gained through study and practice. Abilities are rated permitted between levels one (1) to five (5). Some abilities may permit higher. These are noted in their file. Characters receive 22 points to distribute between their Abilities.
General Abilities
- Acrobatics
- Acting
- Area Knowledge
- Art
- Athletics
- Brawl
- Carousing
- Computer
- Dancing
- Dodge
- Drive
- Empathy
- Etiquette
- Expression
- First Aid (Teen)
- Flirting (Teen)
- Gambling (Adult)
- Game Playing (Teen)
- Intimidation
- Investigation (Adult)
- Linguistics
- Music
- Performance
- Photography
- Research (Teen)
- Repair (Adult)
- Ride
- Seduction (Adult)
- Singing
- Stealth (Teen)
- Streetwise (Teen)
- Survival (Adult)
Special Abilities
- Animal Training (Teen)
- Bribery (Adult)
- Computer Hacking (Teen)
- Firearms
- Forgery
- Instruction (Teen)
- Journalism (Teen)
- Lip Reading
- Lockpicking
- Mechanic (Teen)
- Melee
- Pickpocket
- Repair (Teen)
- Sleight of Hand
- Streetwise (Adult)
- Survival (Teen)
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